Awesome
Great game. This is what New Grounds needs. The game engine was great. It was fairly simple in the coding (I think) but it was really fun to play and didn't get boring easily. The pseudo 3D really made the game more interesting. I think it might have been better if you had had a couple variations of the enemies though. It was good how there was a different response from the enemy depending on where you hit him, but I think it would have been better if there was actually a death animation instead of just the fade out. The car physics were great in the 3rd level.
Anyways, keep up the good work.
PS: How long did it take you to make this?